Built through real operations work
I build software for real workflows.
Browser-native tools and operational systems that stay clear under repeated real use.
My path into software came through restaurants and hospitality, where better tools were needed long before there was time for elegant abstractions.
Featured product
ChessIQ / Live

Import real games
PGN, Chess.com, and Lichess games flow into one review system.
Analyze locally
Stockfish runs in the browser, so analysis stays fast and private.
Train from mistakes
Mistakes become repeatable drills instead of one-off reviews.
At a glance
Real work first
Operator-to-builder path
03
Live products
07
Published notes
What the work is built around
- Restaurants and hospitality Operational roots
- Local-first product systems Built for repeated use
- Browser-native tools Clear under real constraints
Featured work
ChessIQ shows how I like to build.
Local analysis, persistent study state, and a workflow meant to hold up in practice rather than just in a polished demo.
Why it matters
ChessIQ is the clearest example of the kind of product work I want more of: hard constraints, repeated use, and interface decisions that have to stay legible over time.
Next.js + TypeScript
A maintainable product surface with clear boundaries and fast iteration.
Stockfish WASM
Engine analysis stays local instead of depending on backend compute.
IndexedDB persistence
Review state survives repeated sessions without losing context.
Responsive workflow UI
The same analysis flow works across desktop, tablet, and mobile.
Open to
Remote-friendly product engineering or frontend roles on teams that care about clarity, speed, and software that still makes sense once the edge cases arrive. The strongest fit is product work where real workflows, dense state, and trust in the interface actually matter.
Selected work
A few projects that show the range.
A small set of projects that show how I approach software shaped by real constraints, dense interfaces, and systems work.
Browse all work02
ShiftDraft
LiveA browser-based shift planning tool for weekly coverage, staff availability, reusable templates, and manager adjustments.
03
Staff Attendance & Review System
Internal ToolA dense operations system for attendance, audit history, reporting, and employee review workflows in one interface.
How I work
Systems should stay legible.
Start from the real task
I design from the actual job, pressure point, or failure mode instead of an abstract feature list.
Keep the interface legible
Dense systems still need to scan quickly, explain themselves, and support fast correction.
Treat trust as product work
Runtime honesty, revision history, and repeated use all shape whether a tool actually earns confidence.
Writing
Recent notes from the work.
April 7, 2026
Designing Mobile-First Analysis UX for Serious Study
Serious mobile analysis worked once the board became a hard layout constraint, navigation was optimized for fast scrubbing, and advanced controls moved out of the primary study path.
March 31, 2026
How I Validate Move Classification Quality
Move labels start with deterministic centipawn thresholds, then get softened or overridden based on depth, stability, mate context, and MultiPV ambiguity.
Studio practice
Painting keeps the visual side sharp.
Current
Current work
A weekly oil painting practice centered on observation, light, composition, and slower visual judgment.